Network traffic analysis can be a vital part of the software debugging and testing process. This tutorial will teach you how to monitor all incoming and outgoing traffic on an Android device in order to better debug your applications!
(Continue)
Network traffic analysis can be a vital part of the software debugging and testing process. This tutorial will teach you how to monitor all incoming and outgoing traffic on an Android device in order to better debug your applications!
(Continue)
In this tutorial you will learn how to manage the events of the physical keys available in every Android device. Once you know how to do this, you will be able to allow the user to control your app in new and interesting ways.
(Continue)
When you’re new to a platform, deciding what components to use to build a solution can be challenging. There are often many ways to solve a problem or design a solution. Some methods may be easier on a particular platform while other methods may be more familiar to you.
(Continue)
Developers who publish their applications on the Android Market need to pay careful attention to how well their applications work for users, or suffer from negative ratings. One very helpful way to track down problems with your published applications is to encourage users to file crash feedback and then review the feedback and fix the problems in a prompt fashion. Today we talk about how Android Market Crash logs are generated and what they mean.
(Continue)
It goes without saying that many people use mobile devices to connect to social media services. In this series of tutorials, we will create a basic Twitter client for the Android platform. We will use the Twitter4J library to connect to Twitter. The app will display the user’s home timeline, send tweets, retweet, and reply to tweets.
(Continue)
Android libraries can be packaged and reused in other Android applications using the new Android Library feature of the Android SDK. In this quick tutorial, you will learn how to create simple Android library files that can be reused in multiple projects and increase developer efficiency.
(Continue)
Curious about 3D game development? Now is the time to learn! This five-part tutorial series will demonstrate how to build a simple game with ShiVa3D Suite, a cross-platform 3D game engine and authoring tool. This is the final installment of the series, where you will learn how to setup the game as a project in Eclipse and deploy to the Android platform. Because ShiVA 3D is a cross-platform tool, we will also discuss how to port the game to iOS.
(Continue)
Curious about 3D game development? Now is the time to learn! This five-part tutorial series will demonstrate how to build a simple game with ShiVa3D Suite, a cross-platform 3D game engine and authoring tool. This is the fourth installment of the series, where you will complete the AI Model programming for the game and learn how to create unit tests to check your work.
(Continue)
Follow Mobiletuts+ and Tuts+ on Twitter