Welcome to the final tutorial in the Endless Runner series. In today’s tutorial, you will learn how to submit your app to the iOS App Store!
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Welcome to the final tutorial in the Endless Runner series. In today’s tutorial, you will learn how to submit your app to the iOS App Store!
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Welcome to the latest installment in the Endless Runner series. In today’s tutorial, you will learn how to build a game menu using the Director Class. Let’s get started!
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We’ve already come a long way in building our endless runner game. At this point in the series, you should already have a playable and enjoyable experience, but this tutorial will teach you how to add one more twist: boss battles!
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In this tutorial we’ll be creating two new features that will really add some shine to our game: scoring and game over. It may sound like a lot of work, but our game is set up so as to make this quick and easy to do. So, let’s get those features in there and complete our game!
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Welcome to the sixth part in our Endless Runner tutorial series! Our game is starting to shape up and feel more polished. After completing today’s steps, it will be much more interactive and fun to play. We will add two more events that will create some exciting new challenges for the players.
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Welcome to the fifth installment of the Endless Runner series! Up to this point we should have a little monster running on a never-ending scrolling platform. We should have three levels of parallax scrolling, interaction between our monster sprite and the ground, as well as the ability to make him jump via touch interaction. So, today’s step will give users a bit of a challenge: rather than just running on flat ground, there will be level changes and pits they will have to jump over in order to keep playing.
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Welcome to the fourth tutorial in our series on building a running-game from scratch with the Corona SDK. In this section, we are going to be adding gravity, collision detection, and the ability to jump to the game sprite. Let’s go!
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Welcome to the third installment on our endless runner game! This tutorial is going to cover how to create sprites via sprite sheets and the animation of our game character.
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Welcome to the second tutorial in our series on building a running-game from scratch with the Corona SDK. In this section, we are going to go over how to quickly get a basic background-scrolling level up and running. Open your text editor and let’s get started!
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This series of tutorials will teach you how to make an endless running style game using the Corona SDK. An endless style running game would be a game like Monster Dash, Canabalt, or NinJump.
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